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Composing Music for Games: The Art, Technology and Business of Video Game Scoring

  • $86.99 GST included
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Title: Composing Music for Games: The Art, Technology and Business of Video Game Scoring
Author: Chance, Thomas H.
Price: $86.99

Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

CONTENTS
Dedication
Introduction

PERSPECTIVE
The Language of Music Scoring

PRINCIPLES
Chapter 1 - Timeless Principles of Music Scoring
Chapter 2 - Distinguishing Principles of Video Game Scoring
Chapter 3 - Applied Principles in Music Design

TECHNIQUES
Chapter 4 - Basic Music Scoring Techniques for Games
Chapter 5 - Advanced Music Scoring Techniques for Games

PROCESSES
Chapter 6 - Music Composition
Chapter 7 - Music Production
Chapter 8 - Music Implementation

BUSINESS
Chapter 9 - Tuning Up for Success
Chapter 10 - Hunting and Gathering
Chapter 11 - Money Matters
Chapter 12 - Lifestyle Management

EVOLUTION
Chapter 13 - Disruptive Innovation
Chapter 14 - Contemporary Vanguards
Chapter 15 - Career Philanthropy

APPENDAGES
Acknowledgements
Index
About the Author

Publisher: Taylor & Francis Ltd
Publication date: 11/04/2016
Format: Paperback
ISBN: 9781138021419
Publishing status: Active
Composing Music for Games: The Art, Technology and Business of Video Game Scoring